import java.awt.Image; public class Sprite { private boolean visible; private Image image; protected int x; protected int y; protected boolean dying; protected int dx; public Sprite() { visible = true; } public void die() { visible = false; } public boolean isVisible() { return visible; } protected void setVisible(boolean visible) { this.visible = visible; } public void setImage(Image image) { this.image = image; } public Image getImage() { return image; } public void setX(int x) { this.x = x; } public void setY(int y) { this.y = y; } public int getY() { return y; } public int getX() { return x; } public void setDying(boolean dying) { this.dying = dying; } public boolean isDying() { return this.dying; } }