import javax.swing.ImageIcon; public class Shot extends Sprite { private String shot = "shot.png"; private final int H_SPACE = 6; private final int V_SPACE = 1; public Shot() { } public Shot(int x, int y) { ImageIcon ii = new ImageIcon(this.getClass().getResource(shot)); setImage(ii.getImage()); setX(x + H_SPACE); setY(y - V_SPACE); } }